The Legend of Zelda : Tale of the Windfish - 3D remake of the Legend of Zelda : Link's awakening.

Monday, July 12, 2010

State of progress - Mabe village

  • GRAPHICALLY
    • Add some details/mushrooms, rocks...
  • INTERACTION WITH ENVIRONMENT
    • Fisher mini game
    • Read signs
    • Cut grass
    • Pick up and throw away plants
    • Optimize collision
  • NPC'S - ANIMATIONS & TALKING
    • Chicken
    • fox
    • Big Bow-wow
    • Kids
    • Fisher
    • Butterflies
    • Grandma Ulrira
  • LOADING MAPS
    • To the Forest
    • To the Beach
    • Village cave
    • Dog house
    • Madam MeowMeow's house
    • Tarin & Marin's house
    • Ulrira's house
    • Quadrupet's house
    • Weapon shop
    • Game shop
    • Tree telephone booth

General state of progress

  • MENUS
    • Start menu with the Egg
    • Character's creation menu
    • Select a profile
    • Pause menu
    • Save/Load menu
    • Introduction screen/video
  • CHARACTERS
    • Monsters
      • Forest - Moblin with bow/sword
      • Forest - Brown and green slims
      • Passage to the Witch - Zora
      • Beach - under rock mob
      • Beach - Crab
      • Beach - Octorok
      • Beach - Mob with pikes
      • Dungeon - spider skeleton
      • Dungeon - monstre spare/heart/diamond/club
      • Dungeon - sun / energy ball
      • Dungeon - semi boss
      • Dungeon - Boss
      • Dungeon - Turtle
      • Dungeon - Turtle with pikes
      • Dungeon - caterpillar
    • Characters
      • Marin
      • Tarin
      • Ulrira
      • Grandma Ulrira
      • Madam MeowMeow
      • Big bow wow
      • small bow wow
      • Owl
      • Kids
      • Salesman of weapon shop
      • Salesman of game shop
      • Fisher
      • Chicken
      • Fox
      • Witch
      • Quadrupets mom
      • Quadrupets dad
      • Quadrupets
      • Aligator beach
      • Monkey beach
      • Racoon forest
      • Big fairy
    • Others
      • Seagull
      • Butterfly
      • Mouse of the Witch
      • Fish pond village
  • ANIMATIONS
    • Animation Link (currently busy with)
    • Animation NPC
  • OUTDOOR
    • Village (currently busy with)
    • Beach
    • Forest
  • INDOOR
    • Marin & Tarin's house
    • Ulrira's house
    • Madam MeowMeow's house
    • Dog house
    • Quadrupets house
    • Tree telephone booth
    • Weapon shop
    • Game shop
    • Library
    • Witch's house
    • Aligator's house
    • Forest cave
    • Village cave
  • Dungeon
    • Tail cave

Sunday, July 11, 2010

Massive upload

All NPC's I created are now uploaded in the gallery.

Here some of them:




Link screenshots

I've uploaded some screenies of Link ! The model is already rigged and has some animations done.




Waiting



Walking


Picking up an object


Walking with an object


What do you thing about him ? I'm interested =)

Tree telephone booth interior

See screenshots section or here.

Saturday, July 10, 2010

Mabe village screens

Hi all !

I've uploaded some picture of the Mabe village. It's almost done, just need to fix some details/glitches.




I'm currently modeling houses interiors, I've already done Marin and Tarin 's house, Madam MeowMeow, Ulrira.


See screenshots section and post comment !

Welcome !

Presentation
The Legend of Zelda : Tale of the Windfish is a remake of The Legend of Zelda : Link's awakening released on the gameboy in 1993.

It aims at creating a good looking game remake on pc with a quality gameplay. I'd like to reach official zelda's gameplay level. The game will be opensource and playable on Windows, Linux and Mac. My ambition is to create a remake until the FIRST dungeon of the game (see map).

Who am I and what am I using to create the game ?
I'm a Belgian student of 20yo and I'm using blender as tool for modeling and game engine. It's been several years I'm working on this remake, starting with a friend on Darkbasic, then moving to C++ on Irrlicht with a bigger team. Now I decided to continue on my own because of the difficulty to manage a team on internet.

How far is the game finished ?
You will find the current state of progress here. There is no release date planned.

Do you need help in any way ?
Of course ! But as I said before, it's really hard to manage a team through internet, therefore, I will only accept specific help for specific tasks. I will post if I need your talent ! ;)